Blog 2.0

Welcome to my new blog. I decided after looking through the contents of my previous blog that the information contained mostly related to XNA, which as we know isn't really a big thing anymore. I'm looking to present the concepts using a newer and supported API or engine. I also…

REVIEW: DIRECT3D RENDERING COOKBOOK

Direct3D Rendering Cookbook Author: Justin Stenning Packt Publishing Book Website One of the areas I avoided covering in too much detail in my book was the area of 3D rendering. This is an area that can become fairly complex and requires knowledge of pipelines and other systems that can get…

ADDING THE PIPELINE BACK TO THE MONOGAME CONTENT PIPELINE

(This is a re-post from my original blog, originally posted on the 24th of February 2013 - content was correct at the time of writing and is posted here for archival purposes) I need to update this post with a better code block system, unfortunately the style built into Ghost…