Using Visual Studio for Unity Dev

Quick PSA today because I noticed that some people don't know about this yet. If you're developing a game in Unity and using Windows, you should probably be using Visual »

Rapid Script Iteration in Unity 4.5

Unity allows you to debug on many different devices, and the same applies to Windows 8 machines, however developing for Windows has an extra benefit: the ability to quickly debug »

Xbox One Dev at GDC

One of the things I've been meaning to do recently is post about the ID@Xbox presentations that were on at GDC this year. Quite a lot of information was »

NGUI Touch Input Issues (Win8/WP8)

NGUI is widely used, and upgrading from older versions can be challenging depending on the complexity of your game. I have seen this issue pop up a few times while »

Blog 2.0

Welcome to my new blog. I decided after looking through the contents of my previous blog that the information contained mostly related to XNA, which as we know isn't really »

REVIEW: DIRECT3D RENDERING COOKBOOK

Direct3D Rendering Cookbook Author: Justin Stenning Packt Publishing Book Website One of the areas I avoided covering in too much detail in my book was the area of 3D rendering »