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	<title>Comments on: Action Based Input Manager w/Events in XNA</title>
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	<link>http://mquandt.com/blog/2010/01/xna-input-manager-sample/</link>
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		<title>By: Esente</title>
		<link>http://mquandt.com/blog/2010/01/xna-input-manager-sample/comment-page-1/#comment-3249</link>
		<dc:creator>Esente</dc:creator>
		<pubDate>Tue, 18 Jan 2011 04:52:00 +0000</pubDate>
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		<description>Really nice. Would you mind putting up a small example of how to use your Input Manager?</description>
		<content:encoded><![CDATA[<p>Really nice. Would you mind putting up a small example of how to use your Input Manager?</p>
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		<title>By: Names Actions Sample &#171; Sgt. Conker</title>
		<link>http://mquandt.com/blog/2010/01/xna-input-manager-sample/comment-page-1/#comment-3188</link>
		<dc:creator>Names Actions Sample &#171; Sgt. Conker</dc:creator>
		<pubDate>Thu, 07 Jan 2010 18:26:54 +0000</pubDate>
		<guid isPermaLink="false">http://mquandt.com/blog/?p=84#comment-3188</guid>
		<description>[...] Go read his explanations and download it to see if it could be useful for your own games.   About Captain ZSquareMicrosoft XNA MVP   Tagged as: Input, Michael Quandt, News, XNA Leave a comment     Comments (0) Trackbacks (0) ( subscribe to comments on this post ) [...]</description>
		<content:encoded><![CDATA[<p>[...] Go read his explanations and download it to see if it could be useful for your own games.   About Captain ZSquareMicrosoft XNA MVP   Tagged as: Input, Michael Quandt, News, XNA Leave a comment     Comments (0) Trackbacks (0) ( subscribe to comments on this post ) [...]</p>
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