Light Pre-Pass in XNA [Part 1]

November 13th, 2009 | Posted by Michael in DirectX | Programming | XNA - (0 Comments)

This is the first part of the article I began writing not too long ago. Unfortunately university assignments and exams halted my progress, however as I am almost done, I thought I might as well put up the first part, and then add more as I get them done once my exams are finished. I … Read more