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	<title>MQuandt.Blog &#187; directx</title>
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		<title>Future Plans</title>
		<link>http://mquandt.com/blog/2009/03/future-plans/</link>
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		<pubDate>Tue, 17 Mar 2009 04:27:40 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Website]]></category>
		<category><![CDATA[directx]]></category>
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		<category><![CDATA[xna]]></category>

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		<description><![CDATA[As I mentioned in the last post, I could not move the Vectors/Scalars post over without too much issue, so I decided to drop it and instead rewrite it later, also taking into account suggestions I received about its contents. I am considering experimenting with presenting it in a video form where I can explain [...]]]></description>
			<content:encoded><![CDATA[<p>As I mentioned in the last post, I could not move the Vectors/Scalars post over without too much issue, so I decided to drop it and instead rewrite it later, also taking into account suggestions I received about its contents. I am considering experimenting with presenting it in a video form where I can explain it better than in a written form.</p>
<p>I also intend to expand it into a series where I will cover the basics for 3D math/objects like what tangents and normals are, as well as an overview of Trigonometry. (Probably as a side video)</p>
<p>I hope to start on these soon, and I am also looking into working on some samples/tutorials for XNA, and maybe even native Direct3D10. I also have some plans for a game I would like to make, but that may take a backseat to everything else + University.</p>
<p>Finally thanks to the nice people at MS Press Australia, I have a copy of <a href="http://www.microsoft.com/learning/en/us/Books/11241.aspx" target="_blank">Windows via C/C++ 5th Edition</a> to give away with an upcoming review of the same book. I need to consider how I will do this, but expect more information then. (Also if you have suggestions, feel free to contact me via comments, <a href="http://www.twitter.com/quandtm" target="_blank">Twitter</a> or email.</p>
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